FgetCallSites
Bun

function

util.getCallSites

function getCallSites(
frameCount?: number,

Returns an array of call site objects containing the stack of the caller function.

import { getCallSites } from 'node:util';

function exampleFunction() {
  const callSites = getCallSites();

  console.log('Call Sites:');
  callSites.forEach((callSite, index) => {
    console.log(`CallSite ${index + 1}:`);
    console.log(`Function Name: ${callSite.functionName}`);
    console.log(`Script Name: ${callSite.scriptName}`);
    console.log(`Line Number: ${callSite.lineNumber}`);
    console.log(`Column Number: ${callSite.column}`);
  });
  // CallSite 1:
  // Function Name: exampleFunction
  // Script Name: /home/example.js
  // Line Number: 5
  // Column Number: 26

  // CallSite 2:
  // Function Name: anotherFunction
  // Script Name: /home/example.js
  // Line Number: 22
  // Column Number: 3

  // ...
}

// A function to simulate another stack layer
function anotherFunction() {
  exampleFunction();
}

anotherFunction();

It is possible to reconstruct the original locations by setting the option sourceMap to true. If the source map is not available, the original location will be the same as the current location. When the --enable-source-maps flag is enabled, for example when using --experimental-transform-types, sourceMap will be true by default.

import { getCallSites } from 'node:util';

interface Foo {
  foo: string;
}

const callSites = getCallSites({ sourceMap: true });

// With sourceMap:
// Function Name: ''
// Script Name: example.js
// Line Number: 7
// Column Number: 26

// Without sourceMap:
// Function Name: ''
// Script Name: example.js
// Line Number: 2
// Column Number: 26
@param frameCount

Number of frames to capture as call site objects. Default: 10. Allowable range is between 1 and 200.

@returns

An array of call site objects

function getCallSites(

Returns an array of call site objects containing the stack of the caller function.

import { getCallSites } from 'node:util';

function exampleFunction() {
  const callSites = getCallSites();

  console.log('Call Sites:');
  callSites.forEach((callSite, index) => {
    console.log(`CallSite ${index + 1}:`);
    console.log(`Function Name: ${callSite.functionName}`);
    console.log(`Script Name: ${callSite.scriptName}`);
    console.log(`Line Number: ${callSite.lineNumber}`);
    console.log(`Column Number: ${callSite.column}`);
  });
  // CallSite 1:
  // Function Name: exampleFunction
  // Script Name: /home/example.js
  // Line Number: 5
  // Column Number: 26

  // CallSite 2:
  // Function Name: anotherFunction
  // Script Name: /home/example.js
  // Line Number: 22
  // Column Number: 3

  // ...
}

// A function to simulate another stack layer
function anotherFunction() {
  exampleFunction();
}

anotherFunction();

It is possible to reconstruct the original locations by setting the option sourceMap to true. If the source map is not available, the original location will be the same as the current location. When the --enable-source-maps flag is enabled, for example when using --experimental-transform-types, sourceMap will be true by default.

import { getCallSites } from 'node:util';

interface Foo {
  foo: string;
}

const callSites = getCallSites({ sourceMap: true });

// With sourceMap:
// Function Name: ''
// Script Name: example.js
// Line Number: 7
// Column Number: 26

// Without sourceMap:
// Function Name: ''
// Script Name: example.js
// Line Number: 2
// Column Number: 26
@returns

An array of call site objects

Referenced types

interface GetCallSitesOptions

  • sourceMap?: boolean

    Reconstruct the original location in the stacktrace from the source-map. Enabled by default with the flag --enable-source-maps.

interface CallSiteObject

  • columnNumber: number

    Returns the 1-based column offset on the line for the associated function call.

  • functionName: string

    Returns the name of the function associated with this call site.

  • lineNumber: number

    Returns the number, 1-based, of the line for the associate function call.

  • scriptId: string

    Returns the unique id of the script, as in Chrome DevTools protocol Runtime.ScriptId.

  • scriptName: string

    Returns the name of the resource that contains the script for the function for this call site.