Accepts encrypted connections using TLS or SSL.
constructor
tls.Server.constructor
Not implemented in Bun
Referenced types
class Server
- maxConnections: number
Set this property to reject connections when the server's connection count gets high.
It is not recommended to use this option once a socket has been sent to a child with
child_process.fork(). Calls () and returns a promise that fulfills when the server has closed.
- event: string | symbol,...args: any[]): void;
The
Symbol.for('nodejs.rejection')method is called in case a promise rejection happens when emitting an event andcaptureRejectionsis enabled on the emitter. It is possible to useevents.captureRejectionSymbolin place ofSymbol.for('nodejs.rejection').import { EventEmitter, captureRejectionSymbol } from 'node:events'; class MyClass extends EventEmitter { constructor() { super({ captureRejections: true }); } [captureRejectionSymbol](err, event, ...args) { console.log('rejection happened for', event, 'with', err, ...args); this.destroy(err); } destroy(err) { // Tear the resource down here. } } - hostname: string,): void;
The
server.addContext()method adds a secure context that will be used if the client request's SNI name matches the suppliedhostname(or wildcard).When there are multiple matching contexts, the most recently added one is used.
@param hostnameA SNI host name or wildcard (e.g.
'*')@param contextAn object containing any of the possible properties from the createSecureContext
optionsarguments (e.g.key,cert,ca, etc), or a TLS context object created with createSecureContext itself. - eventName: E,): this;
Alias for
emitter.on(eventName, listener).eventName: string | symbol,listener: (...args: any[]) => void): this;Alias for
emitter.on(eventName, listener). Returns the bound
address, the addressfamilyname, andportof the server as reported by the operating system if listening on an IP socket (useful to find which port was assigned when getting an OS-assigned address):{ port: 12346, family: 'IPv4', address: '127.0.0.1' }.For a server listening on a pipe or Unix domain socket, the name is returned as a string.
const server = net.createServer((socket) => { socket.end('goodbye\n'); }).on('error', (err) => { // Handle errors here. throw err; }); // Grab an arbitrary unused port. server.listen(() => { console.log('opened server on', server.address()); });server.address()returnsnullbefore the'listening'event has been emitted or after callingserver.close().- ): this;
Stops the server from accepting new connections and keeps existing connections. This function is asynchronous, the server is finally closed when all connections are ended and the server emits a
'close'event. The optionalcallbackwill be called once the'close'event occurs. Unlike that event, it will be called with anErroras its only argument if the server was not open when it was closed.@param callbackCalled when the server is closed.
- eventName: E,): boolean;
Synchronously calls each of the listeners registered for the event named
eventName, in the order they were registered, passing the supplied arguments to each.Returns
trueif the event had listeners,falseotherwise.import { EventEmitter } from 'node:events'; const myEmitter = new EventEmitter(); // First listener myEmitter.on('event', function firstListener() { console.log('Helloooo! first listener'); }); // Second listener myEmitter.on('event', function secondListener(arg1, arg2) { console.log(`event with parameters ${arg1}, ${arg2} in second listener`); }); // Third listener myEmitter.on('event', function thirdListener(...args) { const parameters = args.join(', '); console.log(`event with parameters ${parameters} in third listener`); }); console.log(myEmitter.listeners('event')); myEmitter.emit('event', 1, 2, 3, 4, 5); // Prints: // [ // [Function: firstListener], // [Function: secondListener], // [Function: thirdListener] // ] // Helloooo! first listener // event with parameters 1, 2 in second listener // event with parameters 1, 2, 3, 4, 5 in third listeneremit(eventName: string | symbol,...args: any[]): boolean;Synchronously calls each of the listeners registered for the event named
eventName, in the order they were registered, passing the supplied arguments to each.Returns
trueif the event had listeners,falseotherwise.import { EventEmitter } from 'node:events'; const myEmitter = new EventEmitter(); // First listener myEmitter.on('event', function firstListener() { console.log('Helloooo! first listener'); }); // Second listener myEmitter.on('event', function secondListener(arg1, arg2) { console.log(`event with parameters ${arg1}, ${arg2} in second listener`); }); // Third listener myEmitter.on('event', function thirdListener(...args) { const parameters = args.join(', '); console.log(`event with parameters ${parameters} in third listener`); }); console.log(myEmitter.listeners('event')); myEmitter.emit('event', 1, 2, 3, 4, 5); // Prints: // [ // [Function: firstListener], // [Function: secondListener], // [Function: thirdListener] // ] // Helloooo! first listener // event with parameters 1, 2 in second listener // event with parameters 1, 2, 3, 4, 5 in third listener Returns an array listing the events for which the emitter has registered listeners.
import { EventEmitter } from 'node:events'; const myEE = new EventEmitter(); myEE.on('foo', () => {}); myEE.on('bar', () => {}); const sym = Symbol('symbol'); myEE.on(sym, () => {}); console.log(myEE.eventNames()); // Prints: [ 'foo', 'bar', Symbol(symbol) ]- ): this;
Asynchronously get the number of concurrent connections on the server. Works when sockets were sent to forks.
Callback should take two arguments
errandcount. Returns the current max listener value for the
EventEmitterwhich is either set byemitter.setMaxListeners(n)or defaults toevents.defaultMaxListeners.Returns the session ticket keys.
See
Session Resumptionfor more information.@returnsA 48-byte buffer containing the session ticket keys.
- port?: number,hostname?: string,backlog?: number,listeningListener?: () => void): this;
Start a server listening for connections. A
net.Servercan be a TCP or anIPCserver depending on what it listens to.Possible signatures:
server.listen(handle[, backlog][, callback])server.listen(options[, callback])server.listen(path[, backlog][, callback])forIPCserversserver.listen([port[, host[, backlog]]][, callback])for TCP servers
This function is asynchronous. When the server starts listening, the
'listening'event will be emitted. The last parametercallbackwill be added as a listener for the'listening'event.All
listen()methods can take abacklogparameter to specify the maximum length of the queue of pending connections. The actual length will be determined by the OS through sysctl settings such astcp_max_syn_backlogandsomaxconnon Linux. The default value of this parameter is 511 (not 512).All Socket are set to
SO_REUSEADDR(seesocket(7)for details).The
server.listen()method can be called again if and only if there was an error during the firstserver.listen()call orserver.close()has been called. Otherwise, anERR_SERVER_ALREADY_LISTENerror will be thrown.One of the most common errors raised when listening is
EADDRINUSE. This happens when another server is already listening on the requestedport/path/handle. One way to handle this would be to retry after a certain amount of time:server.on('error', (e) => { if (e.code === 'EADDRINUSE') { console.error('Address in use, retrying...'); setTimeout(() => { server.close(); server.listen(PORT, HOST); }, 1000); } });port?: number,hostname?: string,listeningListener?: () => void): this;Start a server listening for connections. A
net.Servercan be a TCP or anIPCserver depending on what it listens to.Possible signatures:
server.listen(handle[, backlog][, callback])server.listen(options[, callback])server.listen(path[, backlog][, callback])forIPCserversserver.listen([port[, host[, backlog]]][, callback])for TCP servers
This function is asynchronous. When the server starts listening, the
'listening'event will be emitted. The last parametercallbackwill be added as a listener for the'listening'event.All
listen()methods can take abacklogparameter to specify the maximum length of the queue of pending connections. The actual length will be determined by the OS through sysctl settings such astcp_max_syn_backlogandsomaxconnon Linux. The default value of this parameter is 511 (not 512).All Socket are set to
SO_REUSEADDR(seesocket(7)for details).The
server.listen()method can be called again if and only if there was an error during the firstserver.listen()call orserver.close()has been called. Otherwise, anERR_SERVER_ALREADY_LISTENerror will be thrown.One of the most common errors raised when listening is
EADDRINUSE. This happens when another server is already listening on the requestedport/path/handle. One way to handle this would be to retry after a certain amount of time:server.on('error', (e) => { if (e.code === 'EADDRINUSE') { console.error('Address in use, retrying...'); setTimeout(() => { server.close(); server.listen(PORT, HOST); }, 1000); } });port?: number,backlog?: number,listeningListener?: () => void): this;Start a server listening for connections. A
net.Servercan be a TCP or anIPCserver depending on what it listens to.Possible signatures:
server.listen(handle[, backlog][, callback])server.listen(options[, callback])server.listen(path[, backlog][, callback])forIPCserversserver.listen([port[, host[, backlog]]][, callback])for TCP servers
This function is asynchronous. When the server starts listening, the
'listening'event will be emitted. The last parametercallbackwill be added as a listener for the'listening'event.All
listen()methods can take abacklogparameter to specify the maximum length of the queue of pending connections. The actual length will be determined by the OS through sysctl settings such astcp_max_syn_backlogandsomaxconnon Linux. The default value of this parameter is 511 (not 512).All Socket are set to
SO_REUSEADDR(seesocket(7)for details).The
server.listen()method can be called again if and only if there was an error during the firstserver.listen()call orserver.close()has been called. Otherwise, anERR_SERVER_ALREADY_LISTENerror will be thrown.One of the most common errors raised when listening is
EADDRINUSE. This happens when another server is already listening on the requestedport/path/handle. One way to handle this would be to retry after a certain amount of time:server.on('error', (e) => { if (e.code === 'EADDRINUSE') { console.error('Address in use, retrying...'); setTimeout(() => { server.close(); server.listen(PORT, HOST); }, 1000); } });port?: number,listeningListener?: () => void): this;Start a server listening for connections. A
net.Servercan be a TCP or anIPCserver depending on what it listens to.Possible signatures:
server.listen(handle[, backlog][, callback])server.listen(options[, callback])server.listen(path[, backlog][, callback])forIPCserversserver.listen([port[, host[, backlog]]][, callback])for TCP servers
This function is asynchronous. When the server starts listening, the
'listening'event will be emitted. The last parametercallbackwill be added as a listener for the'listening'event.All
listen()methods can take abacklogparameter to specify the maximum length of the queue of pending connections. The actual length will be determined by the OS through sysctl settings such astcp_max_syn_backlogandsomaxconnon Linux. The default value of this parameter is 511 (not 512).All Socket are set to
SO_REUSEADDR(seesocket(7)for details).The
server.listen()method can be called again if and only if there was an error during the firstserver.listen()call orserver.close()has been called. Otherwise, anERR_SERVER_ALREADY_LISTENerror will be thrown.One of the most common errors raised when listening is
EADDRINUSE. This happens when another server is already listening on the requestedport/path/handle. One way to handle this would be to retry after a certain amount of time:server.on('error', (e) => { if (e.code === 'EADDRINUSE') { console.error('Address in use, retrying...'); setTimeout(() => { server.close(); server.listen(PORT, HOST); }, 1000); } });path: string,backlog?: number,listeningListener?: () => void): this;Start a server listening for connections. A
net.Servercan be a TCP or anIPCserver depending on what it listens to.Possible signatures:
server.listen(handle[, backlog][, callback])server.listen(options[, callback])server.listen(path[, backlog][, callback])forIPCserversserver.listen([port[, host[, backlog]]][, callback])for TCP servers
This function is asynchronous. When the server starts listening, the
'listening'event will be emitted. The last parametercallbackwill be added as a listener for the'listening'event.All
listen()methods can take abacklogparameter to specify the maximum length of the queue of pending connections. The actual length will be determined by the OS through sysctl settings such astcp_max_syn_backlogandsomaxconnon Linux. The default value of this parameter is 511 (not 512).All Socket are set to
SO_REUSEADDR(seesocket(7)for details).The
server.listen()method can be called again if and only if there was an error during the firstserver.listen()call orserver.close()has been called. Otherwise, anERR_SERVER_ALREADY_LISTENerror will be thrown.One of the most common errors raised when listening is
EADDRINUSE. This happens when another server is already listening on the requestedport/path/handle. One way to handle this would be to retry after a certain amount of time:server.on('error', (e) => { if (e.code === 'EADDRINUSE') { console.error('Address in use, retrying...'); setTimeout(() => { server.close(); server.listen(PORT, HOST); }, 1000); } });path: string,listeningListener?: () => void): this;Start a server listening for connections. A
net.Servercan be a TCP or anIPCserver depending on what it listens to.Possible signatures:
server.listen(handle[, backlog][, callback])server.listen(options[, callback])server.listen(path[, backlog][, callback])forIPCserversserver.listen([port[, host[, backlog]]][, callback])for TCP servers
This function is asynchronous. When the server starts listening, the
'listening'event will be emitted. The last parametercallbackwill be added as a listener for the'listening'event.All
listen()methods can take abacklogparameter to specify the maximum length of the queue of pending connections. The actual length will be determined by the OS through sysctl settings such astcp_max_syn_backlogandsomaxconnon Linux. The default value of this parameter is 511 (not 512).All Socket are set to
SO_REUSEADDR(seesocket(7)for details).The
server.listen()method can be called again if and only if there was an error during the firstserver.listen()call orserver.close()has been called. Otherwise, anERR_SERVER_ALREADY_LISTENerror will be thrown.One of the most common errors raised when listening is
EADDRINUSE. This happens when another server is already listening on the requestedport/path/handle. One way to handle this would be to retry after a certain amount of time:server.on('error', (e) => { if (e.code === 'EADDRINUSE') { console.error('Address in use, retrying...'); setTimeout(() => { server.close(); server.listen(PORT, HOST); }, 1000); } });listeningListener?: () => void): this;Start a server listening for connections. A
net.Servercan be a TCP or anIPCserver depending on what it listens to.Possible signatures:
server.listen(handle[, backlog][, callback])server.listen(options[, callback])server.listen(path[, backlog][, callback])forIPCserversserver.listen([port[, host[, backlog]]][, callback])for TCP servers
This function is asynchronous. When the server starts listening, the
'listening'event will be emitted. The last parametercallbackwill be added as a listener for the'listening'event.All
listen()methods can take abacklogparameter to specify the maximum length of the queue of pending connections. The actual length will be determined by the OS through sysctl settings such astcp_max_syn_backlogandsomaxconnon Linux. The default value of this parameter is 511 (not 512).All Socket are set to
SO_REUSEADDR(seesocket(7)for details).The
server.listen()method can be called again if and only if there was an error during the firstserver.listen()call orserver.close()has been called. Otherwise, anERR_SERVER_ALREADY_LISTENerror will be thrown.One of the most common errors raised when listening is
EADDRINUSE. This happens when another server is already listening on the requestedport/path/handle. One way to handle this would be to retry after a certain amount of time:server.on('error', (e) => { if (e.code === 'EADDRINUSE') { console.error('Address in use, retrying...'); setTimeout(() => { server.close(); server.listen(PORT, HOST); }, 1000); } });handle: any,backlog?: number,listeningListener?: () => void): this;Start a server listening for connections. A
net.Servercan be a TCP or anIPCserver depending on what it listens to.Possible signatures:
server.listen(handle[, backlog][, callback])server.listen(options[, callback])server.listen(path[, backlog][, callback])forIPCserversserver.listen([port[, host[, backlog]]][, callback])for TCP servers
This function is asynchronous. When the server starts listening, the
'listening'event will be emitted. The last parametercallbackwill be added as a listener for the'listening'event.All
listen()methods can take abacklogparameter to specify the maximum length of the queue of pending connections. The actual length will be determined by the OS through sysctl settings such astcp_max_syn_backlogandsomaxconnon Linux. The default value of this parameter is 511 (not 512).All Socket are set to
SO_REUSEADDR(seesocket(7)for details).The
server.listen()method can be called again if and only if there was an error during the firstserver.listen()call orserver.close()has been called. Otherwise, anERR_SERVER_ALREADY_LISTENerror will be thrown.One of the most common errors raised when listening is
EADDRINUSE. This happens when another server is already listening on the requestedport/path/handle. One way to handle this would be to retry after a certain amount of time:server.on('error', (e) => { if (e.code === 'EADDRINUSE') { console.error('Address in use, retrying...'); setTimeout(() => { server.close(); server.listen(PORT, HOST); }, 1000); } });handle: any,listeningListener?: () => void): this;Start a server listening for connections. A
net.Servercan be a TCP or anIPCserver depending on what it listens to.Possible signatures:
server.listen(handle[, backlog][, callback])server.listen(options[, callback])server.listen(path[, backlog][, callback])forIPCserversserver.listen([port[, host[, backlog]]][, callback])for TCP servers
This function is asynchronous. When the server starts listening, the
'listening'event will be emitted. The last parametercallbackwill be added as a listener for the'listening'event.All
listen()methods can take abacklogparameter to specify the maximum length of the queue of pending connections. The actual length will be determined by the OS through sysctl settings such astcp_max_syn_backlogandsomaxconnon Linux. The default value of this parameter is 511 (not 512).All Socket are set to
SO_REUSEADDR(seesocket(7)for details).The
server.listen()method can be called again if and only if there was an error during the firstserver.listen()call orserver.close()has been called. Otherwise, anERR_SERVER_ALREADY_LISTENerror will be thrown.One of the most common errors raised when listening is
EADDRINUSE. This happens when another server is already listening on the requestedport/path/handle. One way to handle this would be to retry after a certain amount of time:server.on('error', (e) => { if (e.code === 'EADDRINUSE') { console.error('Address in use, retrying...'); setTimeout(() => { server.close(); server.listen(PORT, HOST); }, 1000); } }); - eventName: E,): number;
Returns the number of listeners listening for the event named
eventName. Iflisteneris provided, it will return how many times the listener is found in the list of the listeners of the event.@param eventNameThe name of the event being listened for
@param listenerThe event handler function
eventName: string | symbol,listener?: (...args: any[]) => void): number;Returns the number of listeners listening for the event named
eventName. Iflisteneris provided, it will return how many times the listener is found in the list of the listeners of the event.@param eventNameThe name of the event being listened for
@param listenerThe event handler function
- eventName: E
Returns a copy of the array of listeners for the event named
eventName.server.on('connection', (stream) => { console.log('someone connected!'); }); console.log(util.inspect(server.listeners('connection'))); // Prints: [ [Function] ]eventName: string | symbol): (...args: any[]) => void[];Returns a copy of the array of listeners for the event named
eventName.server.on('connection', (stream) => { console.log('someone connected!'); }); console.log(util.inspect(server.listeners('connection'))); // Prints: [ [Function] ] - eventName: E,): this;
Alias for
emitter.removeListener().off(eventName: string | symbol,listener: (...args: any[]) => void): this;Alias for
emitter.removeListener(). - eventName: E,): this;
Adds the
listenerfunction to the end of the listeners array for the event namedeventName. No checks are made to see if thelistenerhas already been added. Multiple calls passing the same combination ofeventNameandlistenerwill result in thelistenerbeing added, and called, multiple times.server.on('connection', (stream) => { console.log('someone connected!'); });Returns a reference to the
EventEmitter, so that calls can be chained.By default, event listeners are invoked in the order they are added. The
emitter.prependListener()method can be used as an alternative to add the event listener to the beginning of the listeners array.import { EventEmitter } from 'node:events'; const myEE = new EventEmitter(); myEE.on('foo', () => console.log('a')); myEE.prependListener('foo', () => console.log('b')); myEE.emit('foo'); // Prints: // b // a@param eventNameThe name of the event.
@param listenerThe callback function
on(eventName: string | symbol,listener: (...args: any[]) => void): this;Adds the
listenerfunction to the end of the listeners array for the event namedeventName. No checks are made to see if thelistenerhas already been added. Multiple calls passing the same combination ofeventNameandlistenerwill result in thelistenerbeing added, and called, multiple times.server.on('connection', (stream) => { console.log('someone connected!'); });Returns a reference to the
EventEmitter, so that calls can be chained.By default, event listeners are invoked in the order they are added. The
emitter.prependListener()method can be used as an alternative to add the event listener to the beginning of the listeners array.import { EventEmitter } from 'node:events'; const myEE = new EventEmitter(); myEE.on('foo', () => console.log('a')); myEE.prependListener('foo', () => console.log('b')); myEE.emit('foo'); // Prints: // b // a@param eventNameThe name of the event.
@param listenerThe callback function
- eventName: E,): this;
Adds a one-time
listenerfunction for the event namedeventName. The next timeeventNameis triggered, this listener is removed and then invoked.server.once('connection', (stream) => { console.log('Ah, we have our first user!'); });Returns a reference to the
EventEmitter, so that calls can be chained.By default, event listeners are invoked in the order they are added. The
emitter.prependOnceListener()method can be used as an alternative to add the event listener to the beginning of the listeners array.import { EventEmitter } from 'node:events'; const myEE = new EventEmitter(); myEE.once('foo', () => console.log('a')); myEE.prependOnceListener('foo', () => console.log('b')); myEE.emit('foo'); // Prints: // b // a@param eventNameThe name of the event.
@param listenerThe callback function
once(eventName: string | symbol,listener: (...args: any[]) => void): this;Adds a one-time
listenerfunction for the event namedeventName. The next timeeventNameis triggered, this listener is removed and then invoked.server.once('connection', (stream) => { console.log('Ah, we have our first user!'); });Returns a reference to the
EventEmitter, so that calls can be chained.By default, event listeners are invoked in the order they are added. The
emitter.prependOnceListener()method can be used as an alternative to add the event listener to the beginning of the listeners array.import { EventEmitter } from 'node:events'; const myEE = new EventEmitter(); myEE.once('foo', () => console.log('a')); myEE.prependOnceListener('foo', () => console.log('b')); myEE.emit('foo'); // Prints: // b // a@param eventNameThe name of the event.
@param listenerThe callback function
- eventName: E,): this;
Adds the
listenerfunction to the beginning of the listeners array for the event namedeventName. No checks are made to see if thelistenerhas already been added. Multiple calls passing the same combination ofeventNameandlistenerwill result in thelistenerbeing added, and called, multiple times.server.prependListener('connection', (stream) => { console.log('someone connected!'); });Returns a reference to the
EventEmitter, so that calls can be chained.@param eventNameThe name of the event.
@param listenerThe callback function
eventName: string | symbol,listener: (...args: any[]) => void): this;Adds the
listenerfunction to the beginning of the listeners array for the event namedeventName. No checks are made to see if thelistenerhas already been added. Multiple calls passing the same combination ofeventNameandlistenerwill result in thelistenerbeing added, and called, multiple times.server.prependListener('connection', (stream) => { console.log('someone connected!'); });Returns a reference to the
EventEmitter, so that calls can be chained.@param eventNameThe name of the event.
@param listenerThe callback function
- eventName: E,): this;
Adds a one-time
listenerfunction for the event namedeventNameto the beginning of the listeners array. The next timeeventNameis triggered, this listener is removed, and then invoked.server.prependOnceListener('connection', (stream) => { console.log('Ah, we have our first user!'); });Returns a reference to the
EventEmitter, so that calls can be chained.@param eventNameThe name of the event.
@param listenerThe callback function
eventName: string | symbol,listener: (...args: any[]) => void): this;Adds a one-time
listenerfunction for the event namedeventNameto the beginning of the listeners array. The next timeeventNameis triggered, this listener is removed, and then invoked.server.prependOnceListener('connection', (stream) => { console.log('Ah, we have our first user!'); });Returns a reference to the
EventEmitter, so that calls can be chained.@param eventNameThe name of the event.
@param listenerThe callback function
- eventName: E
Returns a copy of the array of listeners for the event named
eventName, including any wrappers (such as those created by.once()).import { EventEmitter } from 'node:events'; const emitter = new EventEmitter(); emitter.once('log', () => console.log('log once')); // Returns a new Array with a function `onceWrapper` which has a property // `listener` which contains the original listener bound above const listeners = emitter.rawListeners('log'); const logFnWrapper = listeners[0]; // Logs "log once" to the console and does not unbind the `once` event logFnWrapper.listener(); // Logs "log once" to the console and removes the listener logFnWrapper(); emitter.on('log', () => console.log('log persistently')); // Will return a new Array with a single function bound by `.on()` above const newListeners = emitter.rawListeners('log'); // Logs "log persistently" twice newListeners[0](); emitter.emit('log');eventName: string | symbol): (...args: any[]) => void[];Returns a copy of the array of listeners for the event named
eventName, including any wrappers (such as those created by.once()).import { EventEmitter } from 'node:events'; const emitter = new EventEmitter(); emitter.once('log', () => console.log('log once')); // Returns a new Array with a function `onceWrapper` which has a property // `listener` which contains the original listener bound above const listeners = emitter.rawListeners('log'); const logFnWrapper = listeners[0]; // Logs "log once" to the console and does not unbind the `once` event logFnWrapper.listener(); // Logs "log once" to the console and removes the listener logFnWrapper(); emitter.on('log', () => console.log('log persistently')); // Will return a new Array with a single function bound by `.on()` above const newListeners = emitter.rawListeners('log'); // Logs "log persistently" twice newListeners[0](); emitter.emit('log'); Opposite of
unref(), callingref()on a previouslyunrefed server will not let the program exit if it's the only server left (the default behavior). If the server isrefed callingref()again will have no effect.- eventName?: E): this;
Removes all listeners, or those of the specified
eventName.It is bad practice to remove listeners added elsewhere in the code, particularly when the
EventEmitterinstance was created by some other component or module (e.g. sockets or file streams).Returns a reference to the
EventEmitter, so that calls can be chained.eventName?: string | symbol): this;Removes all listeners, or those of the specified
eventName.It is bad practice to remove listeners added elsewhere in the code, particularly when the
EventEmitterinstance was created by some other component or module (e.g. sockets or file streams).Returns a reference to the
EventEmitter, so that calls can be chained. - eventName: E,): this;
Removes the specified
listenerfrom the listener array for the event namedeventName.const callback = (stream) => { console.log('someone connected!'); }; server.on('connection', callback); // ... server.removeListener('connection', callback);removeListener()will remove, at most, one instance of a listener from the listener array. If any single listener has been added multiple times to the listener array for the specifiedeventName, thenremoveListener()must be called multiple times to remove each instance.Once an event is emitted, all listeners attached to it at the time of emitting are called in order. This implies that any
removeListener()orremoveAllListeners()calls after emitting and before the last listener finishes execution will not remove them fromemit()in progress. Subsequent events behave as expected.import { EventEmitter } from 'node:events'; class MyEmitter extends EventEmitter {} const myEmitter = new MyEmitter(); const callbackA = () => { console.log('A'); myEmitter.removeListener('event', callbackB); }; const callbackB = () => { console.log('B'); }; myEmitter.on('event', callbackA); myEmitter.on('event', callbackB); // callbackA removes listener callbackB but it will still be called. // Internal listener array at time of emit [callbackA, callbackB] myEmitter.emit('event'); // Prints: // A // B // callbackB is now removed. // Internal listener array [callbackA] myEmitter.emit('event'); // Prints: // ABecause listeners are managed using an internal array, calling this will change the position indexes of any listener registered after the listener being removed. This will not impact the order in which listeners are called, but it means that any copies of the listener array as returned by the
emitter.listeners()method will need to be recreated.When a single function has been added as a handler multiple times for a single event (as in the example below),
removeListener()will remove the most recently added instance. In the example theonce('ping')listener is removed:import { EventEmitter } from 'node:events'; const ee = new EventEmitter(); function pong() { console.log('pong'); } ee.on('ping', pong); ee.once('ping', pong); ee.removeListener('ping', pong); ee.emit('ping'); ee.emit('ping');Returns a reference to the
EventEmitter, so that calls can be chained.eventName: string | symbol,listener: (...args: any[]) => void): this;Removes the specified
listenerfrom the listener array for the event namedeventName.const callback = (stream) => { console.log('someone connected!'); }; server.on('connection', callback); // ... server.removeListener('connection', callback);removeListener()will remove, at most, one instance of a listener from the listener array. If any single listener has been added multiple times to the listener array for the specifiedeventName, thenremoveListener()must be called multiple times to remove each instance.Once an event is emitted, all listeners attached to it at the time of emitting are called in order. This implies that any
removeListener()orremoveAllListeners()calls after emitting and before the last listener finishes execution will not remove them fromemit()in progress. Subsequent events behave as expected.import { EventEmitter } from 'node:events'; class MyEmitter extends EventEmitter {} const myEmitter = new MyEmitter(); const callbackA = () => { console.log('A'); myEmitter.removeListener('event', callbackB); }; const callbackB = () => { console.log('B'); }; myEmitter.on('event', callbackA); myEmitter.on('event', callbackB); // callbackA removes listener callbackB but it will still be called. // Internal listener array at time of emit [callbackA, callbackB] myEmitter.emit('event'); // Prints: // A // B // callbackB is now removed. // Internal listener array [callbackA] myEmitter.emit('event'); // Prints: // ABecause listeners are managed using an internal array, calling this will change the position indexes of any listener registered after the listener being removed. This will not impact the order in which listeners are called, but it means that any copies of the listener array as returned by the
emitter.listeners()method will need to be recreated.When a single function has been added as a handler multiple times for a single event (as in the example below),
removeListener()will remove the most recently added instance. In the example theonce('ping')listener is removed:import { EventEmitter } from 'node:events'; const ee = new EventEmitter(); function pong() { console.log('pong'); } ee.on('ping', pong); ee.once('ping', pong); ee.removeListener('ping', pong); ee.emit('ping'); ee.emit('ping');Returns a reference to the
EventEmitter, so that calls can be chained. - n: number): this;
By default
EventEmitters will print a warning if more than10listeners are added for a particular event. This is a useful default that helps finding memory leaks. Theemitter.setMaxListeners()method allows the limit to be modified for this specificEventEmitterinstance. The value can be set toInfinity(or0) to indicate an unlimited number of listeners.Returns a reference to the
EventEmitter, so that calls can be chained. - ): void;
The
server.setSecureContext()method replaces the secure context of an existing server. Existing connections to the server are not interrupted.@param optionsAn object containing any of the possible properties from the createSecureContext
optionsarguments (e.g.key,cert,ca, etc). - ): void;
Sets the session ticket keys.
Changes to the ticket keys are effective only for future server connections. Existing or currently pending server connections will use the previous keys.
See
Session Resumptionfor more information.@param keysA 48-byte buffer containing the session ticket keys.
Calling
unref()on a server will allow the program to exit if this is the only active server in the event system. If the server is alreadyunrefed callingunref()again will have no effect.
interface TlsOptions
- allowPartialTrustChain?: boolean
Treat intermediate (non-self-signed) certificates in the trust CA certificate list as trusted.
- ALPNCallback?: (arg: { protocols: string[]; servername: string }) => undefined | string
If set, this will be called when a client opens a connection using the ALPN extension. One argument will be passed to the callback: an object containing
servernameandprotocolsfields, respectively containing the server name from the SNI extension (if any) and an array of ALPN protocol name strings. The callback must return either one of the strings listed inprotocols, which will be returned to the client as the selected ALPN protocol, orundefined, to reject the connection with a fatal alert. If a string is returned that does not match one of the client's ALPN protocols, an error will be thrown. This option cannot be used with theALPNProtocolsoption, and setting both options will throw an error. - ALPNProtocols?: readonly string[] | ArrayBufferView<ArrayBufferLike>
An array of strings or a Buffer naming possible ALPN protocols. (Protocols should be ordered by their priority.)
- blockList?: BlockList
blockListcan be used for disabling inbound access to specific IP addresses, IP ranges, or IP subnets. This does not work if the server is behind a reverse proxy, NAT, etc. because the address checked against the block list is the address of the proxy, or the one specified by the NAT. - cert?: string | Buffer<ArrayBufferLike> | string | Buffer<ArrayBufferLike>[]
Cert chains in PEM format. One cert chain should be provided per private key. Each cert chain should consist of the PEM formatted certificate for a provided private key, followed by the PEM formatted intermediate certificates (if any), in order, and not including the root CA (the root CA must be pre-known to the peer, see ca). When providing multiple cert chains, they do not have to be in the same order as their private keys in key. If the intermediate certificates are not provided, the peer will not be able to validate the certificate, and the handshake will fail.
- ciphers?: string
Cipher suite specification, replacing the default. For more information, see modifying the default cipher suite. Permitted ciphers can be obtained via tls.getCiphers(). Cipher names must be uppercased in order for OpenSSL to accept them.
- ecdhCurve?: string
A string describing a named curve or a colon separated list of curve NIDs or names, for example P-521:P-384:P-256, to use for ECDH key agreement. Set to auto to select the curve automatically. Use crypto.getCurves() to obtain a list of available curve names. On recent releases, openssl ecparam -list_curves will also display the name and description of each available elliptic curve. Default: tls.DEFAULT_ECDH_CURVE.
- enableTrace?: boolean
When enabled, TLS packet trace information is written to
stderr. This can be used to debug TLS connection problems. - handshakeTimeout?: number
Abort the connection if the SSL/TLS handshake does not finish in the specified number of milliseconds. A 'tlsClientError' is emitted on the tls.Server object whenever a handshake times out. Default: 120000 (120 seconds).
- highWaterMark?: number
Optionally overrides all
net.Sockets'readableHighWaterMarkandwritableHighWaterMark. - honorCipherOrder?: boolean
Attempt to use the server's cipher suite preferences instead of the client's. When true, causes SSL_OP_CIPHER_SERVER_PREFERENCE to be set in secureOptions
- keepAlive?: boolean
If set to
true, it enables keep-alive functionality on the socket immediately after a new incoming connection is received, similarly on what is done insocket.setKeepAlive([enable][, initialDelay]). - keepAliveInitialDelay?: number
If set to a positive number, it sets the initial delay before the first keepalive probe is sent on an idle socket.
- key?: string | Buffer<ArrayBufferLike> | string | Buffer<ArrayBufferLike> | KeyObject[]
Private keys in PEM format. PEM allows the option of private keys being encrypted. Encrypted keys will be decrypted with options.passphrase. Multiple keys using different algorithms can be provided either as an array of unencrypted key strings or buffers, or an array of objects in the form {pem: <string|buffer>[, passphrase: <string>]}. The object form can only occur in an array. object.passphrase is optional. Encrypted keys will be decrypted with object.passphrase if provided, or options.passphrase if it is not.
- maxVersion?: SecureVersion
Optionally set the maximum TLS version to allow. One of
'TLSv1.3','TLSv1.2','TLSv1.1', or'TLSv1'. Cannot be specified along with thesecureProtocoloption, use one or the other. Default:'TLSv1.3', unless changed using CLI options. Using--tls-max-v1.2sets the default to'TLSv1.2'. Using--tls-max-v1.3sets the default to'TLSv1.3'. If multiple of the options are provided, the highest maximum is used. - minVersion?: SecureVersion
Optionally set the minimum TLS version to allow. One of
'TLSv1.3','TLSv1.2','TLSv1.1', or'TLSv1'. Cannot be specified along with thesecureProtocoloption, use one or the other. It is not recommended to use less than TLSv1.2, but it may be required for interoperability. Default:'TLSv1.2', unless changed using CLI options. Using--tls-v1.0sets the default to'TLSv1'. Using--tls-v1.1sets the default to'TLSv1.1'. Using--tls-min-v1.3sets the default to 'TLSv1.3'. If multiple of the options are provided, the lowest minimum is used. - noDelay?: boolean
If set to
true, it disables the use of Nagle's algorithm immediately after a new incoming connection is received. - pfx?: string | Buffer<ArrayBufferLike> | string | Buffer<ArrayBufferLike> | PxfObject[]
PFX or PKCS12 encoded private key and certificate chain. pfx is an alternative to providing key and cert individually. PFX is usually encrypted, if it is, passphrase will be used to decrypt it. Multiple PFX can be provided either as an array of unencrypted PFX buffers, or an array of objects in the form {buf: <string|buffer>[, passphrase: <string>]}. The object form can only occur in an array. object.passphrase is optional. Encrypted PFX will be decrypted with object.passphrase if provided, or options.passphrase if it is not.
- pskIdentityHint?: string
hint to send to a client to help with selecting the identity during TLS-PSK negotiation. Will be ignored in TLS 1.3. Upon failing to set pskIdentityHint
tlsClientErrorwill be emitted withERR_TLS_PSK_SET_IDENTIY_HINT_FAILEDcode. - requestCert?: boolean
If true the server will request a certificate from clients that connect and attempt to verify that certificate. Defaults to false.
- secureOptions?: number
Optionally affect the OpenSSL protocol behavior, which is not usually necessary. This should be used carefully if at all! Value is a numeric bitmask of the SSL_OP_* options from OpenSSL Options
- secureProtocol?: string
Legacy mechanism to select the TLS protocol version to use, it does not support independent control of the minimum and maximum version, and does not support limiting the protocol to TLSv1.3. Use minVersion and maxVersion instead. The possible values are listed as SSL_METHODS, use the function names as strings. For example, use 'TLSv1_1_method' to force TLS version 1.1, or 'TLS_method' to allow any TLS protocol version up to TLSv1.3. It is not recommended to use TLS versions less than 1.2, but it may be required for interoperability. Default: none, see minVersion.
- sessionIdContext?: string
Opaque identifier used by servers to ensure session state is not shared between applications. Unused by clients.
- sessionTimeout?: number
The number of seconds after which a TLS session created by the server will no longer be resumable. See Session Resumption for more information. Default: 300.
- sigalgs?: string
Colon-separated list of supported signature algorithms. The list can contain digest algorithms (SHA256, MD5 etc.), public key algorithms (RSA-PSS, ECDSA etc.), combination of both (e.g 'RSA+SHA384') or TLS v1.3 scheme names (e.g. rsa_pss_pss_sha512).
- SNICallback?: (servername: string, cb: (err: null | Error, ctx?: SecureContext) => void) => void
SNICallback(servername, cb) <Function> A function that will be called if the client supports SNI TLS extension. Two arguments will be passed when called: servername and cb. SNICallback should invoke cb(null, ctx), where ctx is a SecureContext instance. (tls.createSecureContext(...) can be used to get a proper SecureContext.) If SNICallback wasn't provided the default callback with high-level API will be used (see below).